![]() Upon the release of Carbon, the game received positive reviews from critics, though it faced some criticism over elements of its gameplay mechanics, including a lack of emphasis on police chases compared to its predecessor. While the portable games featured similar gameplay to the console version, they included new/modified gameplay elements, a different setting and storyline, and a different selection of AI teammates. While the gameplay is similar to its predecessor, Carbon introduced a number of new features, including crews and racing wingmen, Touge-styled racing events, and greater customization options.Īlongside console, home computer, and arcade versions, the game also received portable editions for the PlayStation Portable, Game Boy Advance, Nintendo DS, and Zeebo, titled Need for Speed: Carbon – Own the City. The game sees players conducting illegal street races within the fictional city of Palmont City, with the game's main story taking place after the events of Need for Speed: Most Wanted and focusing on the player's character taking control of the city from various street-racing gangs. Developed by EA Canada, Rovio Mobile, and EA Black Box, and published by Electronic Arts, it was released on October 30, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on Novemas a launch title for the Wii and in 2008 for arcade cabinets. With this demo, you are given a few cars and go through a few scenarios to give you a taste of the game so to encourage you to possibly buy if you enjoy it.Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Try out Need for Speed: Carbon before you buy it right here at Rocky Bytes. As the game carries on, players may choose from any class of car and also unlock new cars that are reserved for Quick Races while also earning Reward Cards. Each of the choices are in a different district with corresponding car choices and vehicle unlockables as the game continues to progress through the story. Players must choose between classes when starting the Career mode, which will be permanent throughout the player's career. Players can run a crew and may hire specific street racers to be in their crew and a wingman for their races. The game is pretty similar to the Underground series of Need for Speed games bringing back many of the elements from those games, but it is based on rival street gang crews instead of individual racers. Set in a fictional universe and set in the fictional city name Coast City with a significantly different storyline than the older releases and featuring different AI teammate abilities. Electronic Arts developed Need for Speed: Carbon as a follow up to the Underground series for Need for Speed games by bringing back some of the urban atmosphere and vehicle customization that players have gotten used to since the Underground releases. One of the most popular racing franchises of all time, Need for Speed has been around for years delivering some of the most up to date graphics and physics related to racing games which has helped make a name for itself since it's beginning.
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